WORLD OF INFINITY
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The passion to play
Who We Are
At Yotta, we are all players. We make every one of our games for ourselves as much as for the +250 million players around the world who love what we make. All 1700+ Yotta team members at all of our offices have joined us because they want to bring their creativity, artistry, and business acumen to making games that players love to play. And now, with over a decade of success under our belts, we have the resources to fuel ever more innovative projects to capture not only audiences’ hearts, minds, and attention, but our own.
Our Vision
To achieve international recognition as a world-class studio making world-class games
Over the past 10 years we are making this vision real everyday, but it's a goal that's never really complete. To keep making the games we want to play, we have to continuously innovate and imagine and forge ahead in new directions, building new worlds and telling new stories that will also be loved by new players.
We have been blessed with great fans and great success, but our mission requires us to keep an eye on the future even as we look to the present, searching for a unique blend of inspiration, creativity, daring, and discernment wrapped up in hungry, visionary talent who love games as much as we do and who passionately strive to entertain the world.
Who We Are
At Yotta, we are all players. We make every one of our games for ourselves as much as for the +250 million players around the world who love what we make. All 1700+ Yotta team members at all of our offices have joined us because they want to bring their creativity, artistry, and business acumen to making games that players love to play. And now, with over a decade of success under our belts, we have the resources to fuel ever more innovative projects to capture not only audiences’ hearts, minds, and attention, but our own.
Our Vision
To achieve international recognition as a world-class studio making world-class games
Over the past 10 years we are making this vision real everyday, but it's a goal that's never really complete. To keep making the games we want to play, we have to continuously innovate and imagine and forge ahead in new directions, building new worlds and telling new stories that will also be loved by new players.
We have been blessed with great fans and great success, but our mission requires us to keep an eye on the future even as we look to the present, searching for a unique blend of inspiration, creativity, daring, and discernment wrapped up in hungry, visionary talent who love games as much as we do and who passionately strive to entertain the world.
Our Products
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Engineering
Design
Marketing & Operations
Art
Corporate Functions
Milestones

By Nov. 2013, we had completed our first game. Somewhat to our surprise, it was a near-instant hit, and topped the charts in several countries. Those players – our first fans – helped put us on the map, and listening to them made us better, and helped us think about how to make a better game.

2012
2013
2015
2017
2019
2020
2021
BEYOND
About
Vision
History
Teams
Benefits
FAQ
Mafia City
The Grand Mafia
Chief Almighty
Nexus War
Contact us
El Segundo, Los Angeles, California
HR Email: hr.us@yottastudios.com
Cooperation: bd@yottastudios.com